Debugging Procedural Generation
Mimic Game Devlog #2
Mimic Game Devlog #2
you are the mimic
More Thinking, less Developing!
I made a collection of shaders in Godot as a mini-project. Some shader code was uploaded to GodotShaders.com and the rest is available in the source repo.
A mod for Monster Hunter: World that randomizes monster colorations for a fresh hunting experience!
A mod for Monster Hunter Freedom Unite that randomizes monster colorations for a fresh hunting experience!